How to see your ping in games: CS2, Dota 2, Apex, Battlefield 6 and more

Every game has its own way to show ping and loss: telemetry in the settings, a console command, a column in the server browser. We collected the paths from official help pages and wikis, with links to the detailed game pages.

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Updated 6 October 2026 · read 4 min

Why turn on the ping display

Without numbers, lag is treated blind: you cannot tell whether it is the network, the server or your PC. The ping display answers the first question, and the loss and network problems display the second. Turn it on and leave it: the panel does not get in the way, and the moment something jerks you see exactly what moved.

Watch more than the ping. The average ping does not show loss and jitter, and those are what cause stutter when latency looks normal. Where the game can, turn on the full network stats.

Where to turn it on: by game

Counter-Strike 2
Settings → Game → Telemetry: for ping and network problems choose “always” or “in poor conditions”. In the console, the net_connections_status command gives the jitter details.1,2
Dota 2
According to the wiki: Options → Advanced → Miscellaneous → Display Network Information — FPS, ping and loss appear in the top right corner.3
Deadlock
Settings → Game, the telemetry block: frame rate, ping and network problems; there is a mode that shows them only when the connection is poor.4
Apex Legends
Settings → Gameplay → Performance Display: frames per second, latency and packet loss. The data center is chosen on the start screen before you press Continue.5
Battlefield 6
Options → System → Network: Scoreboard Ping adds each player's ping to the scoreboard, Network Graph → Modify turns on the network bar and graph.6
Fortnite
Settings → Game UI → “Net Debug Stats”: ping and loss appear in the match.7
Rocket League
Options → Interface: Network Summary or Network Graph, and the F10 key shows and hides the graphs. When there is a problem, a “!” lights up next to the ping on the scoreboard.8,9
Rust
According to the Facepunch wiki: F1 → the NET tab, with ping and loss; the perf variable turns on counters over the game.10
DayZ
According to the wiki: Change Server → the server browser, with a Ping column and a ping filter on the right.11
Team Fortress 2
According to the TF2 wiki: Tab opens the scoreboard with ping, the tf_scoreboard_ping_as_text 1 command shows a number instead of bars, and net_graph shows ping, frames and loss.12,13
Sea of Thieves
Settings → Video: performance counters; since update 3.5.1 on PC you can keep only the ping, without FPS.14
Crossout
On the world map, the region selection button under the Battle button: ping and packet loss are shown for each region.15
Squad and Arma Reforger
The server browser shows the ping to every server before you join a match; Squad has a ping filter.16,17
PUBG and Hunt: Showdown 1896
We found no official path to a ping display in these games' help pages, and we do not invent one. The game pages have what is known about regions and ping limits.

How to read the numbers

  • Ping is the time to the server and back. Compare it with other players' ping in the match: if everyone's is equally high, the server is far away or overloaded; if only yours is high, the cause is closer to home.
  • Loss is packets that never arrived. On a quiet wired network there should be none; if it appears, check Wi-Fi, the cable, the router and downloads.
  • Jitter and “network problems” show how evenly packets arrive. Spikes with a normal average ping are most often caused by Wi-Fi and downloads on the same line.
  • All the network numbers are steady and the game still stutters — it is not the network: look at the frame rate and the load on your PC.

What SLARP fixes out of this: the path to the server. It routes the chosen game's traffic through its own network, picks the route and optimizes ping and jitter for the whole match. The region, Wi-Fi, the cable and FPS stay on your side — and the in-game numbers will show what changed and what did not.

Where SLARP comes in

SLARP is an accelerator for Windows 10 and 11: it routes the games you choose through its own network, picks the route to the server and optimizes ping and jitter for the whole match. It will not fix the distance to the server, your Wi-Fi or the load on your PC, so the guides first teach you to find the cause and only then suggest giving it a try.

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Questions

Is there one way to show ping for all games?

No: the Steam and graphics card overlays show frames per second, not the ping to the game server. Only the game itself knows its ping, so each one has its own path to showing it. The ping command in Windows measures the path to another address and is good for checking your home network, not the match.

Why do the in-game ping and the ping command differ?

They measure different paths: the game measures the path to its match server, the ping command the path to the address you named. They do not have to match; what is useful is comparing when and how they spike.

What if the game has no ping display?

Look at the scoreboard or the server browser: ping is often there. If it is not there either, keep ping -t to a stable host running in the background — it will show loss and spikes on your part of the path.

Should the ping be shown all the time?

The “only in poor conditions” mode that CS2 and Deadlock have is the most convenient: the panel stays out of the way while all is well and appears exactly when it is needed.

HelpSupport

Related games

The game's page shows where to see your ping in it, where its servers are and which anti-cheat it uses.

Other guides

All guides

Sources

  1. Valve: Steam Support: Source2 Telemetry HUD — checked 5 October 2026
  2. Valve: Counter-Strike 2: Release Notes for 9/9/2024 — checked 5 October 2026
  3. Dota 2 Wiki (Fandom): Dota 2 Wiki: Game settings (revision of 23 June 2022) — checked 6 October 2026, wiki data
  4. Valve: Deadlock: 12-06-2024 Update — checked 6 October 2026
  5. Electronic Arts: EA Help: Troubleshoot high ping, packet loss, and lag in Apex Legends — checked 5 October 2026
  6. Electronic Arts: EA Help: How to troubleshoot high ping and lag in Battlefield 6 — checked 6 October 2026
  7. Epic Games: Epic Games Support: How do I check whether I am getting packet loss in Fortnite? (page in Russian) — checked 6 October 2026
  8. Psyonix: Rocket League: Patch Notes v1.49 (30.07.2018) — checked 6 October 2026
  9. Psyonix: Rocket League: Tournaments Update: Connection Quality Indicators (27.03.2018) — checked 6 October 2026
  10. Facepunch Studios: Rust Wiki: console — checked 6 October 2026, wiki data
  11. DayZ Wiki (wiki.gg): DayZ Wiki: Servers (revision of 5 December 2024) — checked 6 October 2026, wiki data
  12. Official TF2 Wiki: Official TF2 Wiki: Scoreboard (revision of 7 April 2026) — checked 6 October 2026, wiki data
  13. Official TF2 Wiki: Official TF2 Wiki: List of useful console commands (revision of 24 August 2026) — checked 6 October 2026, wiki data
  14. Rare: Sea of Thieves Release Notes - 3.5.1 (18.09.2025) — checked 6 October 2026
  15. Gaijin Network Ltd: Crossout: New Horizon (03.09.2026) — checked 6 October 2026
  16. Offworld Industries: Squad 10.1 Hotfix 2 (10.12.2025) — checked 6 October 2026
  17. Bohemia Interactive: Arma Reforger: 1.8.0.13 Update (03.09.2026) — checked 6 October 2026

Game names belong to their publishers. SLARP is not affiliated with the publishers and names games only to state compatibility and to cite sources.